The Apple Watch was launched today and I am delighted to announce that I have released 2 WatchKits apps for the new device! It is exciting to be among the first and I look forward to contributing to this space. The next era of the mobile revolution has arrived and invite you to join me in this journey. Check out the following apps.
Creating a Framework in Swift
Are you rocking Swift yet? Now is time to share your code across the whole project for maximum reusability. This becomes even especially essential when creating Apple Watch apps since sharing code between the watch and the phone is a natural occurrence. In this post, I will show you how to create a framework in Swift to do this.
Building an Apple Watch App
Smart watches are a new approach, a new way of thinking, a new way of designing, and it’s on your freaking body! Smart watches will change the way we interact with our devices unlike any time before. And Apple has the track record to lead the mobile revolution forward. In this post, I will show you how to create your first Apple Watch app.
Submitting Apple Watch Apps to the App Store
In this post, I’ve outlined the steps for submitting your shiny new watch app to the App Store. If you done this before with the iPhone, the steps are similar. However, there are slight differences with Apple Watch and also the latest Xcode 6+ makes this a bit easier with some automation.
Getting Started with TypeScript
Any doubt you may have had about TypeScript should have melted away with the recent announcement of Angular 2 being written in TypeScript. Google and Microsoft putting aside their egos (and money) to build an open source project together certainly indicates something amazing about AngularJS and TypeScript. I don’t need to tell you how awesome AngularJS is, so in this post I’d like to show you how awesome TypeScript is.
JavaScript says, “let” there be block-scope!
Variable in JavaScript has always been a leaky concept. We all know global variables are evil, but “hoisted” variables within a certain scope can lead to unexpected bugs that are hard to track down. Introducing the new “let” keyword!